Tuesday, November 2, 2010

The New Character Builder Tool

Wizards of the Coast made their announcement about the new version of the character builder here. For more information Wizards has also posted this FAQ. The first link includes screen shots as well if you keep moving to the bottom of the page.

Wednesday, October 27, 2010

Enter the Well of Demons (10/24/2010)


Brian missed this past Sunday but all the players in attendance were happy to review the character sheets of their newly promoted characters. The party had defeated a gelatinous cube and several wraiths on their way to find the Well of Demons and had accumulated enough XP to reach Level 6. They found a quiet hidey-hole where they could take an extended rest and picked up a new Utility Power and a new Feat.

Wednesday, October 20, 2010

Back into the Labyrinth (10/17/2010)

Everyone one was in attendance again this week and after having survived Paldemar's attempt at a trap the previous week was eager to follow-up on the new clues found in the captured scrolls. The clues included a map showing the location of the Well of Demons, but the party was well aware that in the labyrinth knowing where something was and then being able to find it were often two different things.

Tuesday, October 12, 2010

Ambush (10/10/2010)

Everyone one was in attendance tonight and was intrigued by the offer the two tieflings had made to them last week. They represented themselves as agents of the Mages of Sauron and said they were fronting for an anonymous Mage that was undercover with the evil behind the duergar's plans. The Mage wanted the party to help against this evil, and to back up his claim the tieflings carried one of the Mage of Sauron amulets and they also said that they had one of the huge Bronze Warders with them to ensure everyone's safety. The unknown mage was hiding in a cave near the great hall. Could these tieflings be trusted? After all, what could go wrong?

Wednesday, October 6, 2010

The Ruined Chapel (10/03/2010)


The party had just finished off a group of duergar and a pair of Spined Devils and were able to free a group of imprisoned slaves that had been held in a pair of slave pits. The party provided the freed slaves food and temporarily stowed them across the chasm so the party could investigate the rest of the Horned Hold. Down a hall, up a small set of stairs, around a corner and down another hall the party crept on until they entered a room that appeared to have been a chapel at one point but had fallen into a state of disrepair. The room also contained that certain smell of death and sure enough, a group of wights had appeared just as we adjourned for the evening this past Sunday.

Wednesday, September 29, 2010

The Slave Pits (09/26/2010)

After a week off the entire Sunday night gang was back, and with Murkelmor defeated the discussion quickly moved to what to do about the slaves imprisoned in the room directly to the west of Murkelmor's chamber. The already released slaves had told the party where were "devils" in the room with the slaves, but since the slaves couldn't tell an Orc from an Ogre there was some concern within the party as to who or what really might be in the room with the slaves.

Wednesday, September 22, 2010

DnD Essentials

Since the Sunday Night DnD group didn't meet this past Sunday evening there is no Thunderspire Labyrinth recap this week. There is a lot going on in the 4E DnD world however and I thought I would provide some information on the new DnD Essentials line.

Wednesday, September 15, 2010

The Inner Sanctum (09/12/2010)

The Sunday Night group was all present this week and was eager to learn how their adventurers would fare as they continued to advance through the Horned Hold. The adventurers had closed out last week with the death of the four Orc Raiders, but before that the party had taken out several duergar, a pair of Arbalesters, and an ogre before crushing the orcs. This allowed the party to be able to secure a foothold in the main section of the Horned Hold, but with the knowledge that the opposition wasn't getting any easier. 

Tuesday, September 7, 2010

The Western Guard Post (09/05/2010)

The members were all in attendance this Sunday and had quite a conundrum in front of them. They had cleaned out the first two portions of the Horned Hold but were pretty beaten up and could really use an extended rest. The rescued slaves had agreed to deliver the food packets per normal to the other slaves in the slave pens across the chasm in return for their freedom. Assuming the slaves did return and tell the party everything they saw, how could the party get across the bridge - either bridge - and into the remaining part of the Horned Hold?

Wednesday, September 1, 2010

The Dining Hall (08/29/2010)

Last week the party had cleaned out the first section of the Horned Hold. Orc Berserkers and several Duergar put up a good fight and the party had expended of their several daily powers before eventually closing out the conflict. Our adventurers inspected the rest of the guard room and the workshop, found two exits, and then took a short rest and discussed where to go next.