Given the information Brodert Quink had previously provided them and with the general knowledge of where they were to go the heroes immediately started discussing what preparations they would need to make for a spending an extended period in the severe climate of the Kodar Mountains. Cold weather gear was acquired, weapons and spells were chosen, and plans and tactics were finalized, until one day the party members set out for the town of Janderhoff, the last place the Vekker brothers had been seen.
Thursday, March 26, 2015
Saturday, March 7, 2015
DM Note: As we enter the final chapter of the Pathfinder's Rise of the Runelords adventure path I wanted to take a moment to briefly recap the last 2+ years of game play. There are some hints in here of things yet to come,but mostly this is just a fun jaunt through where we have been and what we have done. We have completed more than 40 game sessions so far, and while not every session is linked to below, links are included to many of the blog recap sessions. This has been great fun for all and we are looking forward to what is yet to be revealed in the final chapter.
The heroes had cleaned out the last great hall in Runeforge, the Halls of Wrath. They now had in hand all of the magical components they were looking for, so the remaining task was to present these components back at the runeforge pool in the main hall to create the weapons necessary for their eventual final fight with Karzoug's forces, and maybe even Karzoug himself. That, and find a way out of Runeforge, all while avoiding an Ancient White Dragon who had been stalking them. What could go wrong?